Things I’ve done (and left undone)

I’ve decided against having the units’ health bars fade in and out. It’s not a technical limitation so much as a look and feel one. It felt clunky and weird, so I removed it and decided to keep it out of MVP+ (if not the game). I did rework the win UX, though not by much.

I have 4 issues left open that I want to address before the end of February, and then I’ll be moving on to my next game: Gravity Runner.

 

piebie

 

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